“Morality?” Kelven shouted, as he stared incredulously at his opponent. “What does morality have to do with anything? This is about what lines my pouches, and yours for that matter!” He gave the board another glance and moved his bishop, slamming the onyx piece down for emphasis. “If you think for one second that I’m going to pass up an opportunity to get in thick with Ku-tan over the lives of a couple of teenaged kids, you’re absolutely out of your fucking mind!” Kelven screamed, spraying spittle over the board. “That’s what they’re here for Barrett. Remember? That’s why BlackThorn was formed in the first place.”
“They’ve been here since they were born, Alarond. We raised them,” Barrett interjected. He quietly took Kelven’s rook with his knight and sat back in his chair. This was getting intolerable. Akim Barrett was no saint, but Kelven was heartless. “Check,” He muttered. Kelven slammed his fist down on the table and retorted, “No, not we. You! You and Shaughnessy. And don’t think I don’t realize that bitch has something to do with your sudden concern for these… pawns.” Barrett winced at the reference to Shaughnessy. The fact was, she did affect his feelings for the scratches. She had raised them. They were her children, and his too in a way. He paused for a moment, thinking of the proper way to word his retort. “My concern isn’t sudden, and Shaughnessy plays just as important a role in this organization as you or I,” He replied. “If she didn’t, you wouldn’t have any pawns to do your bidding,” Barrett sneered.
Kelven pushed his chair back and stood leaning over the chess board into Barrett’s face, “Listen, I don’t care if this is what you would do, I don’t care if it’s the right thing to do, and I certainly don’t care what Shaughnessy thinks. This is what I’m ordering. And in the end, you’ll thank me for it! Now let’s finish this game.”
A few hours later Barrett knocked on Brynne Shaughnessy’s door. After a moment the door opened a crack, then swung wide. “Pack your things Brynne. We’re leaving.”

Welcome to The ASPECT Enigma: A 4th Edition Dungeons & Dragons campaign set in The Forgotten Realms, to be played in Fantasy Grounds 2.

The ASPECT Enigma

micasmit25 raparham Cynthia